In-App Payments API Lets Developers Steer Gamers Based on
Device
Feb. 21, 2012
San Francisco-based appMobi has developed a JavaScript API
solution that enables HTML5-based game developers to solve several deployment
and monetization problems. The company said its playMobi beta enables
developers to address user authentication, in-game payments, social player
engagement, scoring and leaderboard management in a single API. “With a single
JavaScript API, playMobi gives HTML5 game developers all the tools they need to
create interesting and socially engaging games that run on iOS, Android and
Facebook platforms,” said Sam Abadir, CTO of appMobi. “playMobi includes slick
in-app purchasing capabilities based on appMobi’s patent-pending ‘1Touch’
technology, making the experience very simple and highly secure. playMobi
leverages the rapidly expanding HTML5 platform, offering game developers the
unique ability to ‘write it once’ and deploy the same code to iOS, Android,
Facebook, and the open Web—fully compliant with each platform’s terms of
service.” When a player makes a purchase, the company said playMobi
automatically completes the transaction using the correct in-app-purchase
backend system, based on the device in use. When running on iOS, playMobi uses
iTunes; on Android, Google Payments; on Facebook, Facebook Credits; and on the
Open Web, PayPal. “By providing a simple JavaScript programming interface that
seamlessly supports e-commerce on the four most popular mobile gaming
platforms, playMobi eliminates a huge headache for game developers who want to
make money with their games,” Abadir said.