In-App Payments API Lets Developers Steer Gamers Based on Device

Feb. 21, 2012

San Francisco-based appMobi has developed a JavaScript API solution that enables HTML5-based game developers to solve several deployment and monetization problems. The company said its playMobi beta enables developers to address user authentication, in-game payments, social player engagement, scoring and leaderboard management in a single API. “With a single JavaScript API, playMobi gives HTML5 game developers all the tools they need to create interesting and socially engaging games that run on iOS, Android and Facebook platforms,” said Sam Abadir, CTO of appMobi. “playMobi includes slick in-app purchasing capabilities based on appMobi’s patent-pending ‘1Touch’ technology, making the experience very simple and highly secure. playMobi leverages the rapidly expanding HTML5 platform, offering game developers the unique ability to ‘write it once’ and deploy the same code to iOS, Android, Facebook, and the open Web—fully compliant with each platform’s terms of service.” When a player makes a purchase, the company said playMobi automatically completes the transaction using the correct in-app-purchase backend system, based on the device in use. When running on iOS, playMobi uses iTunes; on Android, Google Payments; on Facebook, Facebook Credits; and on the Open Web, PayPal. “By providing a simple JavaScript programming interface that seamlessly supports e-commerce on the four most popular mobile gaming platforms, playMobi eliminates a huge headache for game developers who want to make money with their games,” Abadir said.